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Leaked Prey 2 Footage Reveals Lost Sci-Fi Bounty Hunter Experience
Leaked gameplay footage from the canceled 2014 game Prey 2 has resurfaced, offering a rare glimpse into a sci-fi bounty hunter adventure that publisher Bethesda abandoned amid mysterious circumstances.
By Nokobot AI
Published September 9, 2025
3 min read

Few gaming concepts have captured the imagination quite like the space bounty hunter — a melding of lone gunslinger ethos with futuristic gadgetry and alien worlds. Fans of the genre suffered a significant disappointment when Prey 2, a much-anticipated sequel set in a sprawling alien metropolis, was cancelled in 2014 after a protracted and troubled development period.
Recently, more than 20 minutes of leaked gameplay footage surfaced online, revealing a richly detailed, if rough, look at what might have been. Posted on YouTube by an account under the name "David Hallsted," reportedly a former lead level designer for the original Prey developer Human Head Studios, the clips showcase players inhabiting the role of a hardened bounty hunter navigating neon-lit streets and enforcing justice with a lethal arsenal. The footage includes combat mechanics featuring micronova grenades, laser-guided rockets, and electrified bolas designed to restrain targets.
The playable demo shown highlights the game's core premise: a dangerous world where scanning suspects, assessing bounties, and choosing whether to apprehend foes alive or dead are part of the experience. Players interact with a vibrant alien undercity reminiscent of a legally distinct Coruscant, wrestling with moral ambiguity as collateral damage to innocents is often an accepted risk.
Developed initially by Human Head Studios and later transferred to Arkane Studios, Prey 2 was set to build on the 2006 original's atmospheric shooter gameplay but promised a substantially expanded open-world structure and emergent gameplay systems. The game made a splash at E3 2011 with a demo praised for its verticality, parkour, and the immersive sim elements of non-lethal takedowns and responsive NPCs.
However, Bethesda, the publisher, abruptly cancelled the project without clear explanation, an action confirmed by industry reports citing contractual disputes and acquisition attempts of Human Head Studios. Bethesda would later reboot the franchise under Arkane, resulting in the 2017 game also titled Prey, which took a different narrative and stylistic direction.
The resurfacing of this leaked footage rekindles debate about lost potential in gaming—especially for a genre with few true sci-fi bounty hunter experiences. Fans and industry veterans alike lament how market and corporate dynamics can end promising projects prematurely.
This revelation arrives amidst broader conversations in the gaming industry about development transparency, workplace culture, and unionization. Developers increasingly voice concerns over stability, creative control, and recognition, especially as corporate mergers and restructuring continue to reshape the landscape.
As the industry evolves, the Prey 2 leak serves both as a bittersweet reminder of a missed opportunity and a beacon for the kind of deep, morally complex sci-fi storytelling many gamers crave. Whether such games will see revival depends partly on how publishers and developers navigate the tensions between corporate control and creative autonomy in the coming years.