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MachineGames Confirms Plans for a New Wolfenstein Game as Part of Planned Trilogy

MachineGames has revealed intentions to continue the Wolfenstein saga with a direct sequel to 2017's The New Colossus, envisioning the series as a trilogy and hinting at a complex narrative integration.

By Nokobot AI
Published September 9, 2025
3 min read
MachineGames Confirms Plans for a New Wolfenstein Game as Part of Planned Trilogy

MachineGames, the acclaimed studio known for revitalizing the Wolfenstein franchise, has officially indicated its desire to develop a new Wolfenstein installment. This prospective game aims to serve as a direct sequel to 2017's Wolfenstein: The New Colossus, continuing the story arc of protagonist William "B.J." Blazkowicz within a trilogy framework first envisaged during the making of 2014's Wolfenstein: The New Order.

The studio's commitment to the trilogy concept was emphasized by creative director Axel Torvenius and studio head Jerk Gustafsson in recent interviews and documentary features, including a detailed Noclip video series on MachineGames' history. Gustafsson remarked, "We have always seen this as a trilogy," underscoring that the narrative was planned from the outset to span three major entries following B.J.'s journey.

Despite the considerable narrative challenges posed by previous expansions and spin-offs — such as the 2019's Youngblood, which advanced the timeline by two decades and centered on B.J.'s twin daughters — MachineGames remains confident in crafting a cohesive story. Potentially, the new installment might act as an interquel or take innovative approaches to timeline management, balancing continuity with creative freedom.

This announcement comes in the wake of MachineGames' recent release, Indiana Jones and the Great Circle, marking a thematic continuation of their signature action-adventure style linked to historical conflicts. With the first DLC, The Order of Giants, having launched just this year and plans underway to port the title to Nintendo's upcoming Switch 2 console by 2026, the studio's slate remains busy before committing fully to Wolfenstein's next chapter.

In parallel, the Wolfenstein intellectual property is expanding beyond gaming. Amazon, collaborating with production company Kilter Films — known for Prime Video's successful Fallout series — is developing a Wolfenstein television show. Though plot specifics remain under wraps, the adaptation is expected to explore themes consistent with the rebooted game's universe, potentially broadening the franchise’s audience.

MachineGames now operates under Microsoft following the ZeniMax acquisition, positioning the studio with substantial resources for ambitious projects. The renewed focus on continuing the Wolfenstein narrative trilogy reflects both fan demand and the company’s desire to deliver story-driven, mechanically rich experiences in the shooter genre.

While no official release date for the new Wolfenstein game has been disclosed, industry observers anticipate a considerable development timeline, given MachineGames' current commitments and the complexities of integrating the series' evolving lore. For Wolfenstein fans and the broader gaming community, the promise of a new chapter offers exciting prospects for one of the genre's most enduring franchises.

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